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Blog - Part 3

An in-depth review of the Mouse Guard RPG
Playing, RPG

An in-depth review of the Mouse Guard RPG

Gritty, not grimy Mouse Guard isn’t the place to find morally compromised anti-heroes who want […]

It’s difficult to engineer something to capture the zeitgeist
Designing, RPG

It’s difficult to engineer something to capture the zeitgeist

Some RPGs are more popular than others, and it can be difficult to figure out […]

Webcomic 13: Spotlight Hogs
Dan Reads Games, Reading

Webcomic 13: Spotlight Hogs

Explaining jokes always makes them less funny. In this case, if you don’t get the […]

The Meaning of Fun
Designing, RPG

The Meaning of Fun

In this blog post I’m going to articulate a theory of what “fun” is. I’m […]

Four Panels
Designing

Four Panels

That image has the complete rules, but you can also read them in this more […]