Posts by: Dan

Designing, RPG
RPG Theory Concept: Posture
A few weeks ago I was trying to teach my niece and nephew how to […]

Designing, RPG
Forests, Trees, and RPGs
I recently read a psychology paper and was deeply struck by the implications it might […]

Designing, RPG
A framework for humor in RPG design?
I recently learned about the “Benign Violation” theory of humor which some researchers are using […]

Designing, RPG
RPG Social Footprint: Can you have too little of a bad thing?
One of the memes floating around in the tabletop RPG design-o-sphere is that it’s desirable […]

Designing, RPG
Getting There in Time (rev 0.3.2)
This is a new draft of my tabletop roleplaying game Getting There in Time which […]

Designing, RPG
Some Rules for Developing and Playtesting Tabletop RPGs
You Can’t Design a Game in Your Head Have you ever had a really great […]