Getting There in Time (rev 0.3.1)
I’m posting a new draft of my game Getting There in Time. It’s a game about a lone Chronomaster who travels through time and space with human companions (any resemblance to a certain popular BBC television program is entirely intentional). This version has some revisions to the character creation and adventure creation procedures.
[...] and time. This version has a few minor tweaks based on some playtesting of the procedures in the previous version, mostly in the adventure creation [...]